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Louis

Louis Guillaumeau

Anywhere

Sound designer, or composer, or both, for narrative driven games !

Experience

1 month internship as sound engineer for an advertising company (short films). During my time at school Worked on 1 game project for 3 months : ABEL 2 Vertical Slice projects for 4 months : Death of Internet, and What's the Tea

Skills

Creating artistic direction, sound direction, Sound design, recording, field recording, mixing and mastering ; integration with Wwise and FMOD through UE4, UE5, Unity ; Video and sound post production with DaVinci Resolve Music composition, practice and production for game and as an artist.